d20 Logo System Reference Document v3.5

Flame Dagger

(Spell Compendium, page 94, DnD 3.5)


Evocation[Fire]


Level: ; Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: 0 ft.
Effect: A daggerlike beam
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: Yes

You evoke the spell and a blazing beam of red-hot fire springs forth from your hand, ready to be used as a weapon.

You create a bladerlike beam that you can wield as if it were a dagger. Attacks with a flame dagger are melee touch attacks, and the blade deals ad4 points of fire damage +1 point per caster level (to a maximum of +10). Because the blade is immaterial, your Strength modifier does not apply to the damage. A _Flame dagger can ignite combustible materials such as parchment, straw, dry sticks, cloth, and so on.

This spell does not function underwater.

Material Component: A candle