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Total Repair

(Eberron Campaign Setting, page 116, DnD 3.5)


Transmutation


Level: ; Artificer 6; , Warforged 8
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Total repair enables you to transmute the structure of a construct to wipe away damage and affl ictions. It immediately ends any and all of the following adverse conditions affecting the target: ability damage, blinded, confused, dazed, dazzled, deafened, feebleminded, and insanity. It also repairs 10 points of damage per level of the caster, to a maximum of 150 points at 15th level.