EBERRON Campaign Setting), except the range and the affected area are different, as given above.

" /> Spell - Wind's Favor
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Wind's Favor

(Magic of Eberron, page 104, DnD 3.5)


Transmutation[Air]


Level: ; Druid 3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Area of wind 10 ft. wide by 10 ft. high by 100 ft. + 10 ft./level long
Duration: 1 hour/level (D)
Saving Throw: None
Spell Resistance: No

You create a localized area of strong wind (approximately 30 mph). This effect has limited utility in battle (see Table 3—24: Wind Effects, page 95 of the Dungeon Master's Guide), but is often used to propel sailing craft. By concentrating as a full-round action, you can change the direction of the wind by 45 degrees.

This spell is effectively identical to the spell-like ability that can be gained by a character with the lesser Mark of Storm (see page 66 of the EBERRON Campaign Setting), except the range and the affected area are different, as given above.