The warforged titan is advanced to 24 HD (172 hp); its other statistics improve as follows: BAB +18; Grp +35; Atk Axe +25 melee (2d8+9/×3) or maul +25 melee (2d8+9/×3); SV Fort +8, Ref +7, Will +8; Jump +44. It gains the following feats: Great Cleave, Greater Powerful Charge (bringing its extra charge damage to +4d6), Improved Damage Reduction (twice; increasing its DR to 12/adamantine).
In addition, as long as the warforged titan summoned by this spell is within 15 feet of you, is active, and is under your control, it unconsciously protects you from attacks. It grants you a +5 shield bonus to your AC.
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System Reference Document v3.5 | |||
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Summon Warforged Champion(Faiths of Eberron, page 151, DnD 3.5) Warning: Array to string conversion in /customers/3/2/f/mordaedil.com/httpd.www/dnd/spell.php on line 380Conjuration (Summoning) [Lawful]Level: ArrayWarforged 9
Touching the holy symbol emblazoned on your chest, you call upon the power of your warforged god. An enormous armored figure shimmers into view. This spell is similar to summon monster IX, except that it can only summon a single (advanced) warforged titan. The warforged titan is advanced to 24 HD (172 hp); its other statistics improve as follows: BAB +18; Grp +35; Atk Axe +25 melee (2d8+9/×3) or maul +25 melee (2d8+9/×3); SV Fort +8, Ref +7, Will +8; Jump +44. It gains the following feats: Great Cleave, Greater Powerful Charge (bringing its extra charge damage to +4d6), Improved Damage Reduction (twice; increasing its DR to 12/adamantine). In addition, as long as the warforged titan summoned by this spell is within 15 feet of you, is active, and is under your control, it unconsciously protects you from attacks. It grants you a +5 shield bonus to your AC. |