Run feat. If the mount already has the Run feat, it can run even faster: six times its speed (if wearing light or no armor and carrying no more than a light load) or five times its speed (if wearing medium or heavy armor or carrying a medium or heavy load).
When the duration of the spell expires, the mount becomes fatigued.
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System Reference Document v3.5 | |||
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Spirit Steed(Eberron Campaign Setting, page 115, DnD 3.5) Warning: Array to string conversion in /customers/3/2/f/mordaedil.com/httpd.www/dnd/spell.php on line 380NecromancyLevel: ArrayDeathless 4, ; , Revered Ancestor 4
You channel the spirit of an ancient elf warrior into your steed, which must be a living animal. For the duration of the spell, your mount gains:
When the duration of the spell expires, the mount becomes fatigued. |