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Force Whip

(Complete Arcane, DnD 3.5)


Evocation[Mind-Affecting], [Sonic]


Level: ; Bard 2; Wu Jen 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Effect: A whip of force
Duration: 1 round/level
Saving Throw: Will negates; see text
Spell Resistance: No

This spell creates a whip of magical force that you wield as if you had proficiency with it.
Simply cracking a force whip keeps normal animals (but not magical beasts or vermin) at bay unless they succeed on a Will save.
Affected animals stay at least 30 feet away from you for the duration of the spell, as space permits.
On a successful ranged attack with the whip, any normal animal you strike must succeed on a Will save or become frightened.
Against other creature types, you can use a force whip in combat as if it were a normal whip.
Material Component: A small silk whip.