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Feat Name Requirements Description Rulebook 
Blackwater InvocationYou can call upon negative energy to infuse normal water around you, transforming it into the dark, cold water found at the bottom of deepest ocean trenches. This feat is favored by the clerics of wicked sea gods and the masters of the deep pelagic abysses.Stormwrack (Sto)
Disciple of the SunYou can destroy undead instead of merely turning them.Complete Divine (CD)
Divine AccuracyYou can channel positive energy to give your allies' melee attacks another chance to strike true against incorporeal creatures.Libris Mortis: The Book of the Dead (LM)
Divine AlacrityYou channel divine energies into your own body, increasing your speed.Faiths of Eberron (FE)
Divine ArmorYou call upon your deity to protect you in your hour of need by wreathing you in divine power that wards off your enemies' attacks.Player's Handbook II (PH2)
Divine CensureYou can channel divine energy to instill fear in evil outsiders.Fiendish Codex II: Tyrants of the Nine Hells (FCII)
Divine CleansingYou can channel energy to improve your allies' ability to resist attacks against their vitality and health.Complete Warrior (CW)
Divine CleansingExtra Turning, CHA 13You can channel energy to improve you and your allies' ability to resist poison and curses.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine CountermagicYou channel divine energies to counter spells.Faiths of Eberron (FE)
Divine Damage ReductionEarth Sense, Earth's Warding, CON 13, WIS 13You can channel energy to give yourself a small amount of protection from weapons.Races of Stone (RS)
Divine DefianceDivine caster level 3, Ability to turn or rebuke undeadYou can channel divine energy to counter spells without readying an action in advance.Fiendish Codex II: Tyrants of the Nine Hells (FCII)
Divine FortuneWith a quick prayer, you channel divine energy to help resist a spell, poison, or other deadly effect.Player's Handbook II (PH2)
Divine IntercessionAbility to turn or rebuke undeadYou can channel divine energy to remove yourself from a dangerous situation.Drow of the Underdark (DrU)
Divine JusticeYou can channel divine energy to turn your foe's strength against him, striking him with the same force that he used against you.Player's Handbook II (PH2)
Divine JusticeYou can channel divine energy to deal extra melee damage to evil outsiders.Fiendish Codex II: Tyrants of the Nine Hells (FCII)
Divine MetamagicYou can channel energy into some of your divine spells to make them more powerful.Complete Divine (CD)
Divine MightPower Attack, STR 13You can channel energy to increase the damage you deal in combat.Complete Warrior (CW)
Divine MightPower Attack, CHA 13, STR 13The deity can channel energy to increase its damage in combat.Deities and Demigods (DD)
Divine MightPower Attack, CHA 13, STR 13You can channel energy to increase your damage in combat.Faiths & Pantheons (FP)
Divine MightPower Attack, Ability to turn or rebuke undead, CHA 13+, STR 13+You can channel energy to increase the damage you deal in combat.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine ResistanceDivine CleansingYou can channel energy to temporarily reduce damage you and your allies take from some sources.Complete Warrior (CW)
Divine ResistanceExtra Turning, Divine Cleansing, Ability to turn or rebuke undeadYou can channel energy to temporarily reduce damage you and your allies take from some sourcesDefenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine ShieldYou can channel energy to make your shield more effective for either offense or defense.Complete Warrior (CW)
Divine ShieldPower Attack, Improved Shield Bash, Ability to turn or rebuke undead, CHA 13+, STR 13+You can channel energy to make your shield more effective for either offense or defense.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine SoultouchCON 13You can channel positive or negative energy to imbue yourself with incarnum.Magic of Incarnum (MoI)
Divine Spell PowerYou can channel positive or negative energy to enhance your divine spellcasting ability.Complete Divine (CD)
Divine SpellshieldYou can channel energy to help your allies resist spells and spell-like effects.Races of Stone (RS)
Divine SpiritThe fervor and dedication of the Devoted Spirit discipline, combined with your fanatical adherence to a divine power, turns you into a font of spiritual energy. With only a moment's focus, you can channel power to enhance your fighting talents.Tome of Battle: The Book of Nine Swords (ToB)
Divine VengeanceExtra TurningYou can channel energy to deal additional damage against undead in melee.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine VengeanceExtra TurningYou channel energy to do additional energy damage in combat against undead.Faiths & Pantheons (FP)
Divine VengeanceExtra TurningThe deity can channel energy to do additional energy damage in combat against undead.Deities and Demigods (DD)
Divine VigorYou can channel energy to increase your speed and durability.Complete Warrior (CW)
Divine VigorExtra Turning, CHA 13You can channel energy to increase your speed and Constitution.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Divine VigorAbility to turn or rebuke undeadYou can channel energy to increase your speed and durability.Red Hand of Doom (RH)
Divine WardYou create a channel of divine energy between yourself and a willing ally. This link allows you to cast your spells upon him from greater than normal range.Player's Handbook II (PH2)
Divine WarriorThrough divine power, you wield your deity's favored weapon to devastating effect.Faiths of Eberron (FE)
Domain SpontaneityYou are so familiar with one of your domains that you can convert other prepared spells into spells from that domain.Complete Divine (CD)
Domain SpontaneityYou are so familiar with one of your domains that you can convert other prepared spells into spells from that domain.Faiths of Eberron (FE)
Dragonfire Channeling CHA 11You channel draconic fire through your holy symbol.Dragon Magic (DM)
Earth's WardingEarth Sense, CON 13, WIS 13You can channel energy to infuse your skin with the strength of the earth.Races of Stone (RS)
Elemental HealingYou can channel elemental energy to heal creatures of a specifi c elemental subtype.Complete Divine (CD)
Elemental SmitingYou can channel elemental energy to deal extra damage to creatures tied to a specifi c element.Complete Divine (CD)
Glorious WeaponsYou can channel positive or negative energy to imbue your allies' weapons with an alignment.Complete Divine (CD)
Heighten TurningExtra Turning, CHA 13You can affect more powerful undead with your turning or rebuking attempts.Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)
Heroic ChannelingYou can call on your personal strength of will io channel positive or negative energy into divine feats.Faiths of Eberron (FE)
Heroic DevotionYour devotion to your faith allows you to manipulate fate at the expense of some spellcasting ability.Faiths of Eberron (FE)
Lolth's BoonYou can channel negative energy to empower vermin.Drow of the Underdark (DrU)
Lolth's CaressYou can channel negative energy to accelerate poisonous effects.Drow of the Underdark (DrU)
Mark of the TriadInitiate of Torm (see page 31)You have been initiated into the greatest secrets of the Triad, the godly triumvirate of Tyr, Torm, and Ilmater.Champions of Valor (CV)
Negative Energy BurstCHA 25You can use your rebuke/ command undead ability to unleash a burst of negative energy.Complete Divine (CD)
Negative Energy BurstCHA 25You can use your rebuke/command undead ability to unleash a burst of negative energy.Epic Level Handbook (EL)
Persistent RefusalYou can channel divine energy to make a second save against an effect that specifi cally targets you.Fiendish Codex II: Tyrants of the Nine Hells (FCII)
Pierce the DarknessPiercing SightYou can channel positive energy to temporarily increase the range of your darkvision.Races of Stone (RS)
Pious DefianceYou can channel positive or negative energy to firm your resolve.Fiendish Codex II: Tyrants of the Nine Hells (FCII)
Planar TurningWIS 25, CHA 25You can turn (or rebuke) outsiders.Epic Level Handbook (EL)
Positive Energy AuraCHA 25You automatically turn (or even destroy) lesser undead.Complete Divine (CD)
Profane AgonyYou can channel negative energy to deal terrible pain. Drow of the Underdark (DrU)
Profane AuraYou call upon the dark powers you worship to fi ll the area around you with a dreadful mist that obscures sight.Player's Handbook II (PH2)
Profane BoostYou can channel negative energy to increase the power of infl ict wounds spells cast near you.Complete Divine (CD)
Profane LifeleechYou can channel negative energy to draw the life force from nearby living creatures.Libris Mortis: The Book of the Dead (LM)
Profane OutburstWith a horrendous release of divine energy, you steel your undead allies and minions against harm.Champions of Ruin (CR)
Profane VigorCHA 11You can channel negative energy to heal nearby undead allies of physical damage.Libris Mortis: The Book of the Dead (LM)
Retrieve SpellYou can channel raw divine energy to recharge a previously cast spell.Complete Champion (CC)
Roots of the MountainYou can channel energy to make yourself immovable.Races of Stone (RS)
Sacred BoostYou can channel positive energy to increase the power of cure wounds spells cast near you.Complete Divine (CD)
Sacred HealingHeal 8 ranksYou can channel positive energy to grant nearby living creatures the ability to recover from their wounds quickly.Complete Divine (CD)
Sacred HealingYou can channel divine energy to aid in your efforts to tend to a comrade's injuries, sickness, or other conditions.Player's Handbook II (PH2)
Sacred PurificationSacred HealingYou serve as a conduit of divine energy, fi lling the area around you with power that aids the living and saps the undead.Player's Handbook II (PH2)
Sacred RadianceYou channel divine energy to fi ll the area around you with a soothing, gentle radiance.Player's Handbook II (PH2)
Sacred VengeanceYou can channel energy to deal extra damage against undead in melee.Complete Warrior (CW)
Sacred VengeanceYou can channel energy to deal extra damage against undead in melee.Libris Mortis: The Book of the Dead (LM)
Sacred VitalityYou can channel positive energy to gain protection from damage to your abilities or your life force.Libris Mortis: The Book of the Dead (LM)
Sanctify WaterCHA 13You can call upon positive energy to momentarily transform normal water around you into holy water. This feat is often learned by the clerics and paladins of sea gods, as well as aquatic clerics of all stripes.Stormwrack (Sto)
Spiritual CounterYour devotion and faith allow you to counter the effects of other spells.Complete Champion (CC)
Spurn Death's TouchYou can channel divine energy to remove some of the harmful effects of attacks made by undead creatures.Libris Mortis: The Book of the Dead (LM)
True BelieverYour deity rewards your unquestioning faith and dedication.Complete Divine (CD)
Undead MasteryCHA 21You can command a greater number of undead than normal.Epic Level Handbook (EL)
Zone of AnimationUndead Mastery, CHA 25You can channel negative energy to animate undead.Complete Divine (CD)
Zone of AnimationUndead Mastery, CHA 25You can channel negative energy to animate undead.Epic Level Handbook (EL)