Feat Name▼ |
Requirements |
Description |
Rulebook  |
Woodland Archer | Point Blank Shot | You have honed your archery ability in the wilds of the forest. | Races of the Wild (RW) |
Winged Warrior | Hover | You use your wings for more than just flying. | Races of the Wild (RW) |
Whirlwind Attack | Combat Expertise, Dodge, Mobility, Spring Attack, DEX 13, INT 13 | You can strike nearby opponents in an amazing, spinning attack. | Player's Handbook v.3.5 (PH) |
Weapon Supremacy | Weapon Focus (with selected weapon), Weapon Specialization (with selected weapon), Greater Weapon Focus (with selected weapon), Greater Weapon Specialization (with selected weapon), Fighter level 18, Weapon Proficiency with with selected weapon | You are a grandmaster in the use of your chosen weapon. When you hold it in your hands, no foe can stand against you. | Player's Handbook II (PH2) |
Weapon Specialization | Weapon Focus (with selected weapon) | Choose one type of weapon, such as greataxe, for which you have already selected the Weapon Focus feat. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You deal extra damage when using this weapon. | Player's Handbook v.3.5 (PH) |
Weapon Focus | | Choose one type of weapon, such as greataxe. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for purposes of this feat. You are especially good at using this weapon. (If you have chosen ray, you are especially good with rays, such as the one produced by the ray of frost spell.) | Player's Handbook v.3.5 (PH) |
Weapon Finesse | Base attack bonus +1 | You are especially skilled at using weapons that can BENEFIT: as much from Dexterity as from Strength. | Player's Handbook v.3.5 (PH) |
Weakening Touch | Improved Unarmed Strike, Stunning Fist, WIS 17 | You can temporarily weaken an opponent with your unarmed strike. | Complete Warrior (CW) |
Water Splitting Stone | Improved Unarmed Strike, Stunning Fist, DEX 13, WIS 13 | You channel your ki energy to splinter the defenses of creatures whose tough hides or magical natures normally allow them to shrug off your blows. | Player's Handbook II (PH2) |
Vexing Flanker | Combat Reflexes | You excel at picking apart an opponent's defenses when your allies also threaten him. | Player's Handbook II (PH2) |
Veteran Knowledge | Knowledge (history) 1 ranks, Base attack bonus +2 | You are capable of seeing potential battlefield advantages where others cannot. | Heroes of Battle (HB) |
Versatile Unarmed Strike | Improved Unarmed Strike | You employ a variety of unarmed fighting styles, allowing you to alter the type of damage your attacks deal. | Player's Handbook II (PH2) |
Versatile Unarmed Strike | Improved Unarmed Strike | You employ a variety of unarmed fighting styles, allowing you to alter the type of damage your attacks deal. | Secrets of Sarlona (SoS) |
Versatile Combatant | DEX 15 | You have learned to combine attacks with the favored weapons of the drow.
| Drow of the Underdark (DrU) |
Vault | Jump 4 ranks, STR 13 | While wielding a pole arm you canjump great distances. | Dragon Compendium (DC) |
Valenar Trample | Mounted Combat | You are trained in Valenar cavalry techniques emphasizing trampling your opponents into the ground. | Player's Guide to Eberron (PE) |
Undermountain Tactics | | Dwarves have developed a variety of cunning tactics to defeat those foolish enough to enter their mountain redoubts. While gnomes lack the dwarves' militaristic streak, they too have refined these tactics in countless battles against kobolds and goblins. | Dungeonscape (Du) |
Two-Weapon Rend | Two-Weapon Fighting, DEX 15 | You wield two weapons with an artisan's precision. Each strike builds on the next, allowing you to deal more damage. | Player's Handbook II (PH2) |
Two-Weapon Pounce | Two-Weapon Fighting, DEX 15 | When you charge an opponent while wielding two weapons, you can make two quick attacks. You trade the momentum and power of the charge for the opportunity to use your second weapon. | Player's Handbook II (PH2) |
Two-Weapon Fighting | DEX 15 | You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon. | Player's Handbook v.3.5 (PH) |
Two-Weapon Defense | Two-Weapon Fighting, DEX 15 | Your two-weapon fighting style bolsters your defense as well as your offense. | Player's Handbook v.3.5 (PH) |
Twin Sword Style | Two-Weapon Fighting | You have mastered a style of defense that others find frustrating. | Ghostwalk (Gh) |
Tunnel Fighting | Base attack bonus +1 | You are adept at maneuvering and fighting in tight spaces and underground passages. | Dungeonscape (Du) |
Tumbling Feint | Bluff 4 ranks, Tumble 4 ranks | When you move near an opponent, your acrobatic maneuvers leave him confused and unable to properly defend himself. | Player's Handbook II (PH2) |
Tremendous Charge | Mounted Combat, Ride 1 ranks | You know how to use your mount's power to make your lance attacks even more deadly. | Dragonlance Campaign Setting (DCS) |
Trample | Ride 1 ranks | You are trained in using your mount to knock down opponents. | Player's Handbook v.3.5 (PH) |
Surprising Riposte | Combat Expertise, Improved Feint, INT 13 | Through deft maneuvering, you unravel your opponent's defenses | Drow of the Underdark (DrU) |
Superior Expertise | Expertise, INT 13, Base attack bonus +6 | You have mastered the art of defense in combat. | Oriental Adventures (OA) |
Subduing Strike | | You are adept at striking to deal nonlethal damage even with normal weapons. | Book of Exalted Deeds (BE) |
Stunning Fist | Improved Unarmed Strike, DEX 13, WIS 13 | You know how to strike opponents in vulnerable areas. | Player's Handbook v.3.5 (PH) |
Staggering Critical | Improved Critical, Base attack bonus +12 | Your critical hits leave your opponents reeling. | Drow of the Underdark (DrU) |
Staggering Blow | Improved Critical (Unarmed or Bludgeoning Weapon), Power Attack, Heal 3 ranks, STR 13, Base attack bonus +12 | You are capable of delivering devastating strikes in melee combat, and when you land a critical blow, opponents seldom recover in time to fend off your attacks. | Dragon Compendium (DC) |
Spring Attack | Dodge, Mobility, DEX 13, Base attack bonus +4 | You are trained in fast melee attacks and fancy footwork. | Player's Handbook v.3.5 (PH) |
Spirited Charge | Ride-By Attack, Ride 1 ranks | You are trained at making a devastating mounted charge. | Player's Handbook v.3.5 (PH) |
Spinning Defense | Combat Expertise, Deflect Arrows | You can spin a pole arm around you, deflecting attacks. | Dragon Compendium (DC) |
Spectral Skirmisher | Base attack bonus +6 | You have trained extensively in the use of magic that renders you invisible. In combat, you use this experience to vex your opponents and increase your survivability. | Player's Handbook II (PH2) |
Spear of Doom | Base attack bonus +1 | Few can avoid death on your spearpoint when you brace yourself for their attack. | Dragonlance Campaign Setting (DCS) |
Snatch Arrows | Deflect Arrows, Improved Unarmed Strike, DEX 15 | You are adept at grabbing incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Player's Handbook v.3.5 (PH) |
Slashing Flurry | Weapon Focus (with selected slashing weapon), Weapon Specialization (with selected slashing weapon), Melee Weapon Mastery (slashing), Base attack bonus +14, Weapon Proficiency with slashing weapon | You swing your weapon with uncanny speed, slicing apart a foe in the blink of an eye. | Player's Handbook II (PH2) |
Single Blade Style | Combat Expertise, Weapon Focus, INT 13, Base attack bonus +10 | You wield a single weapon well. | Dragon Compendium (DC) |
Shot on the Run | Dodge, Mobility, Point Blank Shot, DEX 13 | You are highly trained in skirmish ranged weapon tactics. | Player's Handbook v.3.5 (PH) |
Shorten Grip | | You know how to alter your grip on a reach weapon to use it against nearby opponents. | Dragon Compendium (DC) |
Short Haft | | You have trained in polearm fighting alongside your comrades in arms, sometimes reaching past them while they shield you, and sometimes shielding them while they attack from behind you. | Player's Handbook II (PH2) |
Shock Trooper | Improved Bull Rush, Power Attack | You are adept at breaking up formations of soldiers when you rush into battle. | Complete Warrior (CW) |
Shieldmate | Base attack bonus +1 | You can protect those near you with your shield. | Miniatures Handbook (MH) |
Shield Ward | Shield Specialization | You use your shield like a wall of steel and wood. When an opponent attempts to draw in close to you, your shield forces him away or ruins his attacks. | Player's Handbook II (PH2) |
Shield Wall | Shield Proficiency | You are skilled in using shields when in formation with other shield-bearers. | Heroes of Battle (HB) |
Shield Specialization | | You are skilled in using a shield, allowing you to gain greater defensive BENEFITS: from it. | Player's Handbook II (PH2) |
Shield Sling | Improved Shield Bash, Shield Specialization | You can hurl your shield as a deadly missile, turning it from a defensive item to a crushing, thrown weapon. | Player's Handbook II (PH2) |
Shield Slam | Improved Shield Bash, Shield Charge | You can use your shield to daze your opponent. | Complete Warrior (CW) |
Shield Expert | Shield Proficiency, Base attack bonus +3 | You use a shield as an off-hand weapon while retaining its armor bonus. | Sword and Fist: A Guidebook to Monks and Fighters (SF) |
Shield Charge | Improved Shield Bash | You deal extra damage if you use your shield as a weapon when charging. | Complete Warrior (CW) |
Sharp-Shooting | Point Blank Shot, Precise Shot | Your skill with ranged weapons lets you score hits others would miss due to an opponent's cover. | Complete Warrior (CW) |
Shadowborn Warrior | Blind-Fight, Dodge | You are adept at fighting in darkness. | Drow of the Underdark (DrU) |
Shadow Striker | Hide 12 ranks, Move Silently 12 ranks | You melt into the shadows, hiding from your enemies until the time is right. Your cunning, guile, and stealth allow you to pick the most opportune moment to strike. | Player's Handbook II (PH2) |
Second Slam | | You have learned to use your form to the utmost and can make two slam attacks. | Races of Eberron (RE) |
Saddleback | | You were raised among people who are as comfortable riding as walking. | Ghostwalk (Gh) |
Robilar's Gambit | Combat Reflexes | By offering Robilar's Gambit, you absorb damage to place yourself in an advantageous position. This dangerous sacrifi ce is not for the unfi t or the unwise, for one failed retaliatory strike can undo the advantage gained. Lord Robilar, a rash and impetuous fighter, gained fame using this technique against his enemies. | Player's Handbook II (PH2) |
Riposte | Combat Expertise, INT 13, Base attack bonus +5 | You are adept at striking from a defensive posture. | Dragon Compendium (DC) |
Ring the Golden Bell | Improved Unarmed Strike, Stunning Fist, Weapon Focus (Unarmed Strike), WIS 13, Base attack bonus +5 | With the rush of air from a single precise strike, skilled martial artists can extinguish a candle flame from several feet away. Legendary masters developed this ability to the point that they could ring a thousand- pound bell using only a finger strike from 20 feet away. | Dragon Compendium (DC) |
Ride-By Attack | Mounted Combat, Ride 1 ranks | You are skilled at making fast attacks for your mount. | Player's Handbook v.3.5 (PH) |
Resounding Blow | Power Attack, Intimidate 7 ranks, STR 13 | Your mightiest attacks cause your foes to tremble before you. | Book of Exalted Deeds (BE) |
Reckless Charge | Base attack bonus +1 | You can charge with wild abandon. | Miniatures Handbook (MH) |
Rapid Shot | Point Blank Shot, DEX 13 | You can use ranged weapons with exceptional speed. | Player's Handbook v.3.5 (PH) |
Rapid Reload | | Choose a type of crossbow (hand, light, or heavy). You can reload a crossbow of that type more quickly than normal. | Player's Handbook v.3.5 (PH) |
Ranged Weapon Mastery | | You have mastered a wide range of weapons. Your training with one specific weapon now extends to other weapons of a similar sort. | Player's Handbook II (PH2) |
Ranged Sunder | Point Blank Shot, Precise Shot, STR 13 | You can attack an opponent's weapon at a distance. | Complete Warrior (CW) |
Ranged Disarm | Point Blank Shot, Precise Shot, DEX 15 | You can disarm a foe from a distance. | Complete Warrior (CW) |
Quori Dread | | You can unsettle an enemy, filling his mind with whispers of nightmare drawn from Dal Quor. | Secrets of Sarlona (SoS) |
Quick Draw | Base attack bonus +1 | You can draw weapons with startling speed. | Player's Handbook v.3.5 (PH) |
Pushback | Improved Bull Rush, Power Attack, STR 17 | You can knock opponents back when you hit them in melee. | Miniatures Handbook (MH) |
Prone Attack | Lightning Reflexes, DEX 15 | You can attack from a prone position without penalty. | Complete Warrior (CW) |
Prone Attack | Lightning Reflexes, Base attack bonus +2, DEX 15 | You attack from a prone position without penalty. | Oriental Adventures (OA) |
Precise Shot | Point Blank Shot | You are skilled at timing and aiming ranged attacks. | Player's Handbook v.3.5 (PH) |
Powerful Charge | | You can charge with extra force. | Miniatures Handbook (MH) |
Power Throw | Brutal Throw, Power Attack, STR 13 | You have learned how to hurl weapons to deadly effect. | Complete Adventurer (CAd) |
Power Lunge | Power Attack, Base attack bonus +3 | Your ferocious attack may catch an opponent unprepared. | Ghostwalk (Gh) |
Power Critical | | Choose one weapon, such as a longsword or a greataxe. With that weapon, you know how to hit where it hurts. | Complete Warrior (CW) |
Power Attack | STR 13 | You can make exceptionally powerful melee attacks. | Player's Handbook v.3.5 (PH) |
Pole Fighter | | Your monastic training included extensive work with pole arms and other similar weapons. | Dragon Compendium (DC) |
Pole Balance | | You can use your pole arm to brace yourself against impact and prevent you from falling. | Dragon Compendium (DC) |
Point Blank Shot | | You are skilled at making well-placed shots with ranged weapons at close range. | Player's Handbook v.3.5 (PH) |
Pike Hedge | Combat Reflexes, Base attack bonus +2 | You are particularly skilled at setting a weapon to receive a charge. | Dragon Compendium (DC) |
Phalanx Fighting | | You are trained in fighting in close formation with your allies. | Complete Warrior (CW) |
Phalanx Fighting | | You are trained in fighting in close formation with your allies. | Lords of Darkness (LD) |
Penetrating Shot | Point Blank Shot, STR 15 | You send a powerful shot cleaving through your enemies. | Player's Handbook II (PH2) |
Pebble Underfoot | Improved Trip | You have learned a special combat technique useful for bringing down creatures much larger than you. | Dragon Compendium (DC) |
Paralyzing Fists | Improved Unarmed Strike, Stunning Fist, WIS 15 | You can make multiple unarmed attacks to paralyze an opponent in a single round. | Ghostwalk (Gh) |
Pack Tactics | WIS 13 | Fighting in cooperation with one or more partners is second nature to you. You are a master of harrying opponents and finding their undefended flanks. | Dragon Compendium (DC) |
Pack Feint | Improved Feint, Pack Tactics, Base attack bonus +8 | You know how to confuse an opponent with the aid of your comrades. | Dragon Compendium (DC) |
Oversized Two-Weapon Fighting | Two-Weapon Fighting, STR 13 | You are adept at wielding larger than normal weapons in your off hand. | Complete Adventurer (CAd) |
Mounted Mobility | Mounted Combat, Ride 4 ranks | You are skilled at dodging past opponents while mounted. | Heroes of Battle (HB) |
Mounted Archery | Mounted Combat, Ride 1 ranks | You are skilled at using ranged weapons while mounted. | Player's Handbook v.3.5 (PH) |
Mountain Warrior | Survival 5 ranks | You are adept at fi ghting on the uneven ground of mountainous terrain. | Races of Stone (RS) |
Mobility | Dodge, DEX 13 | You are skilled at dodging past opponents and avoiding blows. | Player's Handbook v.3.5 (PH) |
Mighty are Fallen | Combat Expertise, Dodge, Mobility, INT 13, DEX 13 | You can sidestep the powerful swings of an opponent that is using Power Attack. | Dragon Compendium (DC) |
Mercurial Strike | Quick Draw, Base attack bonus +5 | With a single motion, you draw your weapon and slash at an opponent. | Dragon Compendium (DC) |
Melee Weapon Mastery | Weapon Specialization, Weapon Focus, Base attack bonus +8, Weapon Proficiency with selected weapon | You have mastered a wide range of weapons. Your training with one specifi c weapon now extends to other weapons of a similar sort. | Player's Handbook II (PH2) |
Melee Evasion | Combat Expertise, Dodge, DEX 13, INT 13 | Your speed, agility, and talent for intelligent fighting allow you to avoid your opponent's blows. You take careful stock of an opponent and slip away from his sword blow just as he commits to the attack. | Player's Handbook II (PH2) |
Martial Throw | Improved Unarmed Strike, DEX 17 | You can switch positions with an opponent you hit in melee by throwing that opponent. | Miniatures Handbook (MH) |
Martial Study | | By studying the basics of a martial discipline, you learn to focus your ki and perfect the form needed to use a maneuver. As a result, you gain the use of a combat maneuver. | Tome of Battle: The Book of Nine Swords (ToB) |
Martial Stance | | You have mastered the fundamentals of a martial discipline, and you are now able to master one of its stances. | Tome of Battle: The Book of Nine Swords (ToB) |
Martial Stalker | | You practice a powerful fighting style that focuses equally on martial skill and mystical dedication. | Complete Scoundrel (CS) |
Manyshot | Point Blank Shot, Rapid Shot, DEX 17 | You can fire multiple arrows simultaneously against a nearby target. | Player's Handbook v.3.5 (PH) |
Lunging Strike | Base attack bonus +6 | You make a single attack against a foe who stands just beyond your reach. | Player's Handbook II (PH2) |
Long Strike | Base attack bonus +2 | You have practiced grasping a pole arm farther down the haft than normal, granting you extended reach. | Dragon Compendium (DC) |
Ki Blast | Fiery Fist, Improved Unarmed Strike, Stunning Fist, DEX 13, WIS 13, Base attack bonus +8 | You focus your ki into a ball of energy that you can hurl at an opponent. | Player's Handbook II (PH2) |
Intuitive Attack | Base attack bonus +1 | You fight by faith more than brute strength. | Book of Exalted Deeds (BE) |
Improved Weapon Familiarity | Base attack bonus +1 | You are familiar with all exotic weapons common to your people. | Complete Warrior (CW) |
Improved Weapon Familiarity | Base attack bonus +1 | You are familiar with all exotic weapons common to your people. | Races of Stone (RS) |
Improved Unarmed Strike | | You are skilled at fighting while unarmed. | Player's Handbook v.3.5 (PH) |
Improved Two-Weapon Fighting | Two-Weapon Fighting, DEX 17 | You are an expert in fighting two-handed. | Player's Handbook v.3.5 (PH) |
Improved Two-Weapon Defense | Two-Weapon Fighting, Two-Weapon Defense, DEX 17 | You gain a signifi cant defensive advantage while fighting with two weapons. | Complete Warrior (CW) |
Improved Trip | Combat Expertise, INT 13 | You are trained not only in tripping opponents safely but also in following through with an attack. | Player's Handbook v.3.5 (PH) |
Improved Toughness | | You are signifi cantly tougher than normal. | Complete Warrior (CW) |
Improved Sunder | Power Attack, STR 13 | You are skilled at attacking your opponents' weapons and shields, as well as other objects. | Player's Handbook v.3.5 (PH) |
Improved Shieldmate | Shieldmate | You have an outstanding ability to protect those near you with your shield. | Miniatures Handbook (MH) |
Improved Shield Bash | Shield Proficiency | You can bash with a shield while retaining its shield bonus to your Armor Class. | Player's Handbook v.3.5 (PH) |
Improved Rapid Shot | Manyshot, Point Blank Shot, Rapid Shot | You are an expert at firing weapons with exceptional speed. | Complete Warrior (CW) |
Improved Precise Shot | Point Blank Shot, Precise Shot, DEX 19 | Your ranged attacks can ignore the effects of cover or concealment. | Player's Handbook v.3.5 (PH) |
Improved Overrun | Power Attack, STR 13 | You are skilled at knocking down opponents. | Player's Handbook v.3.5 (PH) |
Improved Mounted Archery | Mounted Archery, Mounted Combat, Ride 1 ranks | You can make ranged attacks from a mount almost as well as you can from the ground. | Complete Warrior (CW) |
Improved Initiative | | You can react more quickly than normal in a fight. | Player's Handbook v.3.5 (PH) |
Improved Grapple | Improved Unarmed Strike, DEX 13 | You are skilled at grappling opponents. | Player's Handbook v.3.5 (PH) |
Improved Diversion | Bluff 4 ranks | You can create a diversion to hide quickly and with less effort. | Complete Adventurer (CAd) |
Improved Disarm | Combat Expertise, INT 13 | You know how to disarm opponents in melee combat. | Player's Handbook v.3.5 (PH) |
Improved Critical | | Choose one type of weapon, such as longsword or greataxe. With that weapon, you know how to hit where it hurts. | Player's Handbook v.3.5 (PH) |
Improved Combat Expertise | Combat Expertise, INT 13, Base attack bonus +6 | You have mastered the art of defense in combat. | Complete Warrior (CW) |
Improved Bull Rush | Power Attack, STR 13 | Your Bull Rush is more effective. | Player's Handbook v.3.5 (PH) |
Improved Buckler Defense | | You can attack with an off-hand weapon while retaining a buckler's shield bonus to your Armor Class. | Complete Warrior (CW) |
Hurling Charge | Quick Draw, Base attack bonus +6 | You are trained in using thrown weapons as part of a charge attack. | Miniatures Handbook (MH) |
Holy Subdual | Subduing Strike | You can turn bonus damage into nonlethal damage. | Book of Exalted Deeds (BE) |
Heavy Armor Optimization | Armor Proficiency (heavy) | You have trained extensively in heavy armor, and you have learned to take advantage of the protection it offers. | Races of Stone (RS) |
Hazing Strike | Improved Unarmed Strike, DEX 13, WIS 13, Base attack bonus +2 | Your successful stunning attack clouds the mind as it hampers the body. | Secrets of Sarlona (SoS) |
Hand Crossbow Focus | Base attack bonus +1 | Your hand crossbow attacks gain accuracy and speed. | Drow of the Underdark (DrU) |
Hammer and Piton | Climb 3 ranks | You can drive pitons into your foes, giving you a useful perch from which to strike. | Dungeonscape (Du) |
Hammer Fist | Improved Unarmed Strike, STR 13 | You are trained in an unarmed fighting style that emphasizes a two-handed strike. | Dragon Compendium (DC) |
Half-Dragon Form | Sorcerer level 5 | You can assume a half-dragon form, allowing you to retain some of the physical prowess of your true form while still being able to move among humans. | Dragons of Ebberon (DE) |
Haft Strike | Two-Weapon Fighting | You have learned to fight with both ends of a pole arm. | Dragon Compendium (DC) |
Grenadier | | You are skilled in using grenadelike weapons. You excel at tossing them to just the right spot to maximize the amount of damage they cause as they burst open upon the battlefi eld. | Player's Handbook II (PH2) |
Greater Weapon Specialization | | Choose one type of weapon, such as greataxe, for which you have already selected Weapon Specialization. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You deal extra damage when using this weapon. | Player's Handbook v.3.5 (PH) |
Greater Weapon Focus | Weapon Focus (with selected weapon) | Choose one type of weapon, such as greataxe, for which you have already selected Weapon Focus. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You are especially good at using this weapon. | Player's Handbook v.3.5 (PH) |
Greater Two-Weapon Fighting | Improved Two-Weapon Fighting, Two-Weapon Fighting, DEX 19 | You are a master at fighting two-handed. | Player's Handbook v.3.5 (PH) |
Greater Two-Weapon Defense | Improved Two-Weapon Defense, Two-Weapon Fighting, DEX 19 | When fighting with two weapons, your defenses are extraordinarily strong. | Complete Warrior (CW) |
Greater Powerful charge | Powerful Charge | You can charge with extra force. | Miniatures Handbook (MH) |
Greater Manyshot | Manyshot, Point Blank Shot, Rapid Shot, DEX 17 | You are skilled at firing many arrows at once, even at different opponents. | Expanded Psionics Handbook (XPH) |
Greater Heavy Armor Optimization | Heavy Armor Optimization, Armor Proficiency (heavy), Base attack bonus +8 | You have mastered the use of heavy armor, maximizing its protective qualities while moving more easily in it. | Races of Stone (RS) |
Great Cleave | Cleave, Power Attack, STR 13 | You can wield a melee weapon with such power that you can strike multiple times when you fell your foes. | Player's Handbook v.3.5 (PH) |
Goad | CHA 13 | You are skilled at inducing opponents to attack you. | Complete Adventurer (CAd) |
Goad | CHA 13 | You are skilled at inducing opponents to attack you. | Miniatures Handbook (MH) |
Gnome Tunnel Acrobatics | Knowledge (dungeoneering) 2 ranks | Goblin raiding parties whisper of the crazed but effective tactics that gnome tunnel guards use to defend their homes. The gnomes excel at using acrobatics to penetrate enemy ranks or launch devastating attacks from above. | Dungeonscape (Du) |
Giantbane | Tumble 5 ranks | You are trained in fighting foes larger than you are. | Complete Warrior (CW) |
Freezing The Lifeblood | Improved Unarmed Strike, Stunning Fist, WIS 17 | You can paralyze a humanoid opponent with an unarmed attack. | Complete Warrior (CW) |
Formation Expert | Base attack bonus +6 | You are trained at fighting in ranks and fi les. | Complete Warrior (CW) |
Forceful Staff Style | Improved Unarmed Strike, Weapon Focus (quarterstaff) | You can stun people with your quarterstaff and push them around after you stun them. | Ghostwalk (Gh) |
Foe Hunter | | You have been trained in the methods of fighting various kinds of yuan-ti. | Ghostwalk (Gh) |
Flay | Power Attack, STR 13 | When fighting unarmored opponents, you excel at twisting your weapon just before impact. This motion rips and tears at your foe's fl esh, causing intense pain. This attack is wholly ineffective against armored foes, but it tears through natural defenses. | Player's Handbook II (PH2) |
Fist of the Heavens | Sanctify Ki Strike, Stunning Fist, WIS 15 | Your stunning attack is empowered by celestial might. | Book of Exalted Deeds (BE) |
Fiery Ki Defense | Fiery Fist, Improved Unarmed Strike, Stunning Fist, DEX 13, WIS 13 | You channel your ki energy into a cloak of fl ame that injures all who attempt to strike you. | Player's Handbook II (PH2) |
Fiery Fist | Improved Unarmed Strike, Stunning Fist, DEX 13, WIS 13 | By channeling your Ki energy, you sheathe your limbs in magical fire. Your unarmed strikes deal extra fire damage. | Player's Handbook II (PH2) |
Expeditious Dodge | DEX 13 | You're good at avoiding attacks while moving quickly. | Races of the Wild (RW) |
Exotic Weapon Proficiency | Base attack bonus +1 | Choose a type of exotic weapon, such as dire flail or shuriken (see Table 7-5: Weapons, page 116, for a list of exotic weapons). You understand how to use that type of exotic weapon in combat. | Player's Handbook v.3.5 (PH) |
Exotic Shield Proficiency | | Choose an exotic shield, such as a gauntlet shield or battle cloak. You are profi cient with that type of exotic shield. | Races of Stone (RS) |
Exotic Armor Proficiency (Medium) | | Choose a type of exotic armor, such as mammoth leather or tumbler's breastplate. You understand how to wear that type of exotic armor properly. | Races of Stone (RS) |
Exotic Armor Proficiency (Light) | | Choose a type of exotic armor, such as mammoth leather or tumbler's breastplate. You understand how to wear that type of exotic armor properly. | Races of Stone (RS) |
Exotic Armor Proficiency (Heavy) | | Choose a type of exotic armor, such as mammoth leather or tumbler's breastplate. You understand how to wear that type of exotic armor properly. | Races of Stone (RS) |
Einhander | Tumble 6 ranks | You excel at wielding a one-handed weapon while carrying nothing in your off hand. | Player's Handbook II (PH2) |
Dual Strike | Improved Two-Weapon Fighting, Two-Weapon Fighting | You are an expert skirmisher skilled at fighting with two weapons. Your extensive training with two weapons allows you to attack with both while moving through a chaotic combat or fighting a running battle. | Complete Adventurer (CAd) |
Double Team | Combat Reflexes, Base attack bonus +6 | When fighting with at least one ally who also possesses this feat, you can coordinate your attacks effectively and threaten your opponent's vital areas more easily | Dragon Compendium (DC) |
Double Hit | Combat Reflexes, Two-Weapon Fighting, Improved Two-Weapon Fighting | You can react with your off hand to make an additional attack along with an attack of opportunity. | Miniatures Handbook (MH) |
Dodge | DEX 13 | You are adept at dodging blows. | Player's Handbook v.3.5 (PH) |
Distracting Attack | Base attack bonus +1 | You are skilled at interfering with opponents in melee. | Miniatures Handbook (MH) |
Deflect Arrows | Improved Unarmed Strike, DEX 13 | You can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Player's Handbook v.3.5 (PH) |
Defensive Sweep | Base attack bonus +15 | You sweep your weapon through the area you threaten, warding away opponents and forcing them to move away or suffer a fearsome blow. | Player's Handbook II (PH2) |
Defensive Strike | Combat Expertise, Dodge, DEX 13, INT 13 | You can turn a strong defense into a powerful offense. | Complete Warrior (CW) |
Defensive Archery | Point Blank Shot | You can avoid attacks of opportunity when making ranged attacks while threatened. | Races of the Wild (RW) |
Deceptive Dodge | Dodge, Combat Expertise, DEX 13, INT 13, Base attack bonus +4 | You can asume a defensive posture that allows you to redirect melee attacks made against you. | Dragon Compendium (DC) |
Deadeye Shot | Point Blank Shot, Precise Shot, Base attack bonus +4 | You carefully line up a ranged attack, timing it precisely so that you hit your opponent when his guard is down. When your target is busy dealing with an ally's melee attack, you strike. | Player's Handbook II (PH2) |
Dead Eye | Point Blank Shot, Weapon Focus (Any Ranged Wepaon), Base attack bonus +1, DEX 17 | Your precision with ranged weapons translates into more telling strikes than you could normally make. | Dragon Compendium (DC) |
Daunting Presence | CHA 13 | You are skilled at inducing fear in your opponents. | Miniatures Handbook (MH) |
Daring Warrior | Weapon Specialization | You combine agility and extraordinary combat prowess to great effect. | Complete Scoundrel (CS) |
Dancing Blade | Perform (dance) 1 ranks, Base attack bonus +1 | You have an energetic fighting style modeled after traditional Salkrian dancing. | Ghostwalk (Gh) |
Crossbow Sniper | Weapon Focus (Hand, heavy, or light crossbow), Weapon Proficiency with Hand, heavy, or light crossbow, Base attack bonus +1 | You are skilled in lining up accurate, deadly shots with your crossbow. Perhaps you add custom-made sights to your weapon, or you have learned to maximize the stability and precision the weapon offers. | Player's Handbook II (PH2) |
Coordinated Shot | Point Blank Shot, Precise Shot | You are extraordinarily talented at making ranged attacks past your allies | Heroes of Battle (HB) |
Constant Guardian | | By paying careful attention to nearby allies and reducing the accuracy of your attacks, you help protect your companions. | Drow of the Underdark (DrU) |
Cometary Collision | Improved Bull Rush, Power Attack, STR 13 | You are a thunderbolt of destruction on the battlefi eld. By carefully timing your charge, you rush forward and slam into an enemy just as he gathers the speed needed to charge you. You turn your opponent's momentum against him. | Player's Handbook II (PH2) |
Combat Vigor | Combat Focus, WIS 13 | When you maintain your combat focus, your clarity of purpose and relentless drive allow you to overcome your body's frailties. Minor wounds heal in a matter of seconds, and you quickly recover from even a grievous blow. | Player's Handbook II (PH2) |
Combat Strike | Combat Focus, WIS 13 | Your intense, focused state allows you to see the one critical moment in a battle when you hang suspended between victory and defeat. By pouring the energy required to maintain your focus into your assault, you batter through your foe's defenses. | Player's Handbook II (PH2) |
Combat Stability | Combat Focus, WIS 13 | When you maintain your combat focus, you become diffi cult to dislodge. Your muscles lock into an unyielding position, granting you superior ability to resist trip attacks, bull rushes, disarms, and similar effects. | Player's Handbook II (PH2) |
Combat Reflexes | | You can respond quickly and repeatedly to opponents who let their defenses down. | Player's Handbook v.3.5 (PH) |
Combat Panache | Bluff 8 ranks, Intimidate 8 ranks, Perform 8 ranks | Your glowing personality and sharp performance abilities allow you to navigate the battlefi eld on sheer chutzpah alone. While others rely on swords and armor, you use your cutting wit and ability to manipulate others. | Player's Handbook II (PH2) |
Combat Intuition | Sense Motive 4 ranks | Your keen understanding of your opponent's moves and your instinctive feel for the flow of combat enable you to shrewdly assess your opponent's combat capabilities. | Complete Adventurer (CAd) |
Combat Focus | WIS 13 | The way of the warrior requires more than simple, brute strength. Some warriors bring their minds to such keen focus during the heat of battle that they can attain superhuman levels of endurance, perception, and mental toughness. Through intense mental exercise and training, you learn to enter a state of perfect martial clarity. | Player's Handbook II (PH2) |
Combat Expertise | INT 13 | You are trained at using your combat skill for defense as well as offense. | Player's Handbook v.3.5 (PH) |
Combat Defense | Combat Focus, Dodge, DEX 13, WIS 13 | The state of keen focus and mental discipline you attain in combat allows you to shift the focus of your defense from one opponent to another with careful, precise maneuvers. | Player's Handbook II (PH2) |
Combat Cloak Expert | Combat Expertise, Dodge, DEX 15, INT 13 | You are adept at turning your cloak into a vital part of your combat repertoire. By twirling it about you, sweeping it over enemies, and using it to conceal your weapon, you can catch an opponent by surprise. | Player's Handbook II (PH2) |
Combat Brute | Improved Sunder, Power Attack | You employ strength and leverage to great effect in battle. | Complete Warrior (CW) |
Combat Awareness | Blind-Fight, Combat Focus, WIS 13 | When you maintain your combat focus, you have an uncanny ability to sense the ebb and fl ow of your opponents' vitality. As you attain greater mastery of this fighting style, you learn to sense a foe's presence even with your eyes closed. | Player's Handbook II (PH2) |
Combat Acrobat | Balance 9 ranks, Tumble 9 ranks | Your acrobatics and agility in combat allow you to maneuver across the battlefield with ease. You stay on your feet and speed over difficult terrain due to your superior athleticism and acrobatic talents. | Player's Handbook II (PH2) |
Close-Quarters Fighting | Base attack bonus +3 | You are skilled at fighting at close range and resisting grapple attempts. | Complete Warrior (CW) |
Clever Opportunist | Combat Reflexes | When an unwary opponent gives you an opportunity, you use it to change positions with your foe. | Drow of the Underdark (DrU) |
Cleave | Power Attack, STR 13 | You can follow through with powerful blows. | Player's Handbook v.3.5 (PH) |
Circle Student | Dodge, Concentration 2 ranks, Base attack bonus +4 | You have been trained in a master's wheel, a form of fencing instruction that grants you focus and control. | Dragon Compendium (DC) |
Circle Master | Circle Student, Dodge, Concentration 4 ranks, Base attack bonus +8 | You have mastered the techniques of the master's wheel and can focus on multiple
opponents at once. | Dragon Compendium (DC) |
Chosen Foe | | At the expense of attention to other distractions, you focus on a single opponent to give you a decided advantage while fighting against him.
| Drow of the Underdark (DrU) |
Cavalry Charger | Mounted Combat, Spirited Charge, Trample | Fighting from the back of a steed is second nature to you. | Complete Warrior (CW) |
Brutal Throw | | You have learned how to hurl weapons to deadly effect. | Complete Adventurer (CAd) |
Brutal Strike | Power Attack, STR 13 | You can batter foes senseless with your mace, morningstar, quarterstaff, or fl ail. Few victims are willing to stand toeto- toe with a warrior known for knocking his foes witless with a single strike. | Player's Handbook II (PH2) |
Braced for Charge | | When receiving a charge, you know how to strike where it truly hurts. | Dragon Compendium (DC) |
Bowslinger | Base attack bonus +1 | You can ready ranged weapons surprisingly quickly. | Underdark (Und) |
Boomerang Ricochet | DEX 13 | You can strike up to two foes with a single boomerang throw. | Races of Eberron (RE) |
Boomerang Daze | | You can daze the targets of your boomerang attacks. | Races of Eberron (RE) |
Blood-Spiked Charger | Power Attack, Weapon Focus (spiked armor), Weapon Focus (spiked shield), STR 13 | You throw yourself into the fray, using your spiked armor and spiked shield to tear your opponents to pieces. | Player's Handbook II (PH2) |
Block Arrow | Shield Proficiency, DEX 13 | You can block incoming arrows with your shield. | Heroes of Battle (HB) |
Blind-Fight | | You know how to fight in melee without being able to see your foes. | Player's Handbook v.3.5 (PH) |
Battle Dancer | Base attack bonus +2 | You strike at your foes in time with the music you sing or in cadence with an oration you deliver. The magical power of your bardic performance drives you forward and improves your fighting ability. | Player's Handbook II (PH2) |
Bane of Argonnessen | | Your Siberys dragonmark swirls as you battle dragons, empowering your weapons to deal greater harm. | Dragonmarked (Dra) |
Ballista Proficiency | | You have trained in ballista operation. | Heroes of Battle (HB) |
Axeshield | | You know how to defend yourself with a battleaxe. | Underdark (Und) |
Armor Specialization | | Through long wear and hours of combat, you have trained your body to believe in its armor. Where others fl inch, you confront. When the sword falls, your instincts, born of bruises and rent fl esh, present your cuirass, cuisse, helm, or gorget to meet the blade at the perfect angle, causing it to skitter off harmlessly. | Player's Handbook II (PH2) |
Agile Shield Fighter | Improved Shield Bash, Shield Specialization | You are skilled in combining your shield bash attack with an armed strike. When you use your shield in unison with a weapon, your training allows you to score telling blows with both. | Player's Handbook II (PH2) |
Adaptable Flanker | Combat Reflexes, Vexing Flanker | When you and an ally team up against a foe, you know how to maximize the threat your ally poses to ruin your target's defenses. | Player's Handbook II (PH2) |
Active Shield Defense | Shield Specialization | Your expert use of your shield allows you to strike at vulnerable foes even when you forgo your own attacks in favor of defense. | Player's Handbook II (PH2) |
Acrobatic Strike | Tumble 12 ranks | Your dexterous maneuvers and skilled acrobatics allow you to slip past a foe's defenses and deliver an accurate strike against him. | Player's Handbook II (PH2) |