PRISMATIC RAY
1d6 | Color of Beam | Effect |
---|---|---|
1 | Red | 20 points fire damage (Reflex half) |
2 | Orange | 40 points acid damage (Reflex half) |
3 | Yellow | 80 points electricity damage (Reflex half) |
4 | Green | Poison (Kills; Fortitude partial, take 1d6 Con damage instead) |
5 | Blue | Turned to stone (Fortitude negates) |
6 | Indigo | Insane, as insanity spell (Will negates) |
7 | Violet | Sent to another plane (Will negates) |
8 | — | Two effects; roll twice more, ignoring any "8" results |
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System Reference Document v3.5 | |||||||||||||||||||||||||||||
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Prismatic Ray(Spell Compendium, page 162, DnD 3.5) EvocationLevel: ; Sorcerer/Wizard 5
You feel within you, as the spell nears completion, various energies locked in a battle within your body. As nausea threatens to overcome you, you croak out the final syllables of arcane power and point your hand. A single beam of brilliantly colored light then shoots from your outstretched hand. You must succeed on a ranged touch attack with the ray to strike a target. On a successful attack, a creature with 6 Hit Dice or fewer is blinded for 2d4 rounds by the prismatic ray in addition to suffering a randomly determined effect: PRISMATIC RAY
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